Even the trainer maker itself uses Lua scripts to generate trainers. However, despite their popularity, CE trainer maker has not been updated since its implementation in version 6.1-it is largely unsupported, and emphasis is given on using Lua to generate trainers. While trainers generated in this way are typically very large for their intended purpose, generally used for testing purposes, some have been released by trainers groups as "final" versions, and even some popular sites are fully based on CE trainers due to the ease of trainer creation with CE.
#Frostpunk cheat engine code#
Newer versions of Cheat Engine are less likely to be blocked by antivirus programs, so features like code injection can be used without problems.Īs of version 6.1, Cheat Engine can produce game trainers from the tables. The most common reason for these false identifications is that Cheat Engine makes use of some techniques also used in Trojan rootkits to gain access to parts of the system and therefore gets flagged as suspicious, especially if heuristic scanning is enabled in the antivirus program's settings. There are versions that avoid this false identification at the cost of many features (those which rely upon code injection). Ĭheat Engine can inject code into other processes, and as such, most antivirus programs mistake it for a virus. However, the main use for Cheat Engine is in single player aspect of games, and its use in multiplayer games is discouraged. It also has some Direct3D manipulation tools, allowing vision through walls "Wallhacking" and zooming in/out "FOV changes", and with some advanced configuration, Cheat Engine can move the mouse to get a certain texture into the center of the screen. Cheat Engine can view the disassembled memory of a process and allow the addition and/or alteration of game states to give the user advantages such as infinite health, time, or ammunition.